
And we’re off...
Bare with me people
cause this edition of the Debateam© is very condensed (guess what? I’m oh so
busy with school, I just might fabricate a trip to south America just to get
some spare time – and that my friends is the modern day Rod of Security...),
we’ll be going from side to side on the outcomes of stupidity (yes, again), the
role played type and casual everyday moronic traits in a person’s persona.
First Lesson: NPCs are there for a purpose. Sometimes it’s distracting
the characters, perhaps even tricking them into distasteful situation (and vice
versa – we all remember and cherish our dear Lucille), but one’s must remember
the unlikely option that the NPC in question is in fact guiding the players,
thus helping them avoid trouble.
Second Lesson: Countering the will of the others. Now, this might prove to
be the right thing to do – if you have the means to back your stupid notes with
acts! I know Tomer won’t be reading this pretty soon, but if you are a player
who favors peace and harmony among the group (and I do wish to take you back to the glorious days of
Marigorne) you had best pick Galdriel’s side of the matter when her royal pain
in the ass decides to act foolishly while her player backs his ill-judgment
with vicious threatening notes (no, not a bargain on my items), you just might
find yourself hopelessly lost in black dwarf pieces.
Third Lesson: Playing a non-rogue character. Some characters are (heaven
forbid!) rogues. Some are not. Rogues are quite useful when it comes to knowing
people in the shady business. Others are not. Rogues are best suited to be
played as such. Others are not!
Forth Lesson: Using magic on aasimars. God help me, I’m not about to
start spreading probability calculations all over again, to put it in a
sentence, I was not experiencing a good day with the dice... it was quite
useless to try anything, the only way I see Galdriel enjoying ‘safe’ magic is
via psionics – and we all know who’s in charge of that department... I won’t
even go into the feeble combat abilities...
Fifth Lesson: A good Diet. Why on earth would anyone eat in a kibbutz?
Why didn’t you just stop at some army base and order some loof? Did it ever
pass you that we too, are suffering? Next time just eat diarrhea straight (no
offense) from the sidewalk...
Jeez, it was as if
you and Tomer were playing the fifth on a tuba and an anus...
Sixth Lesson: Learning from your mistakes. Suppose you’re opening a
bottle. It’s coke. So cold you can see drops ebbing on the outside of the
bottle. At this moment, a gush of sticky caramelized beverage is spilled on you
and your entire surroundings. Great, huh? Now picture this: it’s Friday night.
You’re going out to your regular club. The music is great and the alcohol is
free (although the beer is stale), you are having a great time. Now suppose
someone gave you something to smoke or perhaps some Hungarian vodka (extracted
from bull testicles), you are now sick to your stomach, vomit is magically
sprouting from your mouth making a great impersonation of a fountain. You want
to die, but not as much as you desire your demise as in the next day, when
hang-over seems to attack each and every aspect of your system. How many times
can you make the same mistake over and over? Apparently, some of us are able to
inflict self-torment upon them selves repeatedly (I find it ironic the same
people use the term “stick and carrot” when they refer to others – Not to
mention the nifty 45 minutes delay...). Next time we’re playing till the very
end (if you have a problem with that, just write shorter adventures, or maybe
don’t go about without sleep!) and I really don’t care if it means having a
zombie for a DM (god knows you produce nose gremlins with better attitude than
yourself – and you know what they say, one of the greatest achievements for a
parent is to see his offspring thrive...). You’d better remember this next
time.
A Conclusion: Things are about to change. If you think Kritz was
annoying, Tomer foul and smelly, Yoav neurotic or Eyal spine-full (yea right!);
you’ve seen nothing yet! I had enough of this crap. When you destroy a small
piece of my solace (AD&D), that’s when I lose it!
Until next time,
that’s all folks...